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| Version | User | Scope of changes |
|---|---|---|
| Feb 5 2008, 8:40 PM EST (current) | t0ad | 115 words added |
| Nov 18 2007, 2:00 PM EST | alexberg | 7 words added, 1 photo added, 1 photo deleted |
Changes
Key: Additions Deletions
- "I think I can make an entirely new game experience, and if I can't do it, some other game designer will."
- "I wanted to make something very unique, something very different."
- "If it turns out that Mario doesn't really fit into the type of game I want, I wouldn't mind using Zelda as the basis of the new game."
- "Video games are bad for you? That's what they said about rock-n-roll."
- "Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We've been thinking about the game, and it may be something that could work on a completely new game system."
- "What comes next? Super Mario 128? Actually, that's what I want to do."
- “I think we can let that one slide.”
- “We don't pay a whole lot of attention to the Internet until people have played the game - then we pay a lot of attention to whether people liked it. We read through it and see it, but we don't take it into consideration. ... [The Internet] is not going to dictate the direction of where the game goes.”
- “Throughout the Zelda series I've always tried to make players feel like they are in a kind of miniature garden. So, this time also, my challenge was how to make people feel comfortable and sometimes very scared at the same time. That is the big challenge.”
- “I think Zelda 64 is utilizing about 90 percent of the N64 potential, ... When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.”
- "I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play. "
- "A game that keeps a smile on the player's face is a wonderful thing. Nintendo's theme for 2006 will be 'Create new fun.' Spread the fun of games to everyone. To do this, we must return to the beginning, to recapture the essence that made people who enjoy games even now enjoy them in the first place. "
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